![]() I’ve even seen a few cases of ball-player collisions being missed entirely. ![]() The detection is more than a little off, with clipping (objects moving inside eachother) and the opposite effect (objects responding to collisions before objects collide) are common. There are some fairly standard collision issues. Animation quality is poorer, and the ball often seems to react a little oddly given what has happened to it. In some areas, PES is still clearly the inferior game. The contrast with FIFA, in some places, is huge, and it’s those contrasts I’m going to focus on today. For those who haven’t already, I would definitely suggest trying it out – it is definitely the most competent PES game Konami has produced this generation, even if it is still a case of getting the best out of tired technology. ![]() Many in this community will have devoted some time over the last few days to playing the first Pro Evolution Soccer/Winning Eleven demo, which was released across all platforms last Wednesday. ![]()
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